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Assassin’s Creed

Assassin’s Creed is a never-ending series of secrets and riddles, the most enduring of which is the Isu language. While it was first introduced in 2009 Assassin’s Creed II, it wasn’t until last year’s Assassin’s Creed Valhalla that fans were finally able to decipher the extinct language.

In a YouTube video, the people from the Access The Animus fansite describe the process they have taken to decipher the complex language of the Isu.

The Isu language

This is a race of god-like figures that preceded human civilization in Assassin’s Creed lore. Deciphering the basics of the Isu language was only possible because Valhalla acted as a kind of rosette stone through which the meaning could be extrapolated.

Access The Animus was able to identify grammar cases, verb forms, conjugations and key rules for sentence construction by comparing various Isu texts with the English translations provided during the Valhalla story.

They were then able to apply what they had learned to their main objective: translating various Isu marks on the packaging of the collector’s edition of the game.

More discoveries

The work is far from over, however. Valhalla makes it clear that the Isu were not as monolithic a civilization as was initially thought, which explains important discrepancies between letters and sentence structure in various texts. Since the Isu text looks very different in older Assassin’s Creed games, it is still unclear whether these specific findings can be carried over to the entire series.

Access The Animus plans to cover more topics in a future video, such as the Isu number system and a huge in-game document known as the Canterbury Act. It would probably be an exaggeration to say that the language is completely pegged, but Valhalla Narrative Director Darby McDevitt has particularly praised the performance on Twitter. You are definitely on to something!

Below you can see the video of Acces The Animus:

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