The problem of cheaters in esports has been around since the very beginning of the industry. After all, in competition, the most important thing is that everyone has an equal chance of winning. Denuvo, the maker of rejected anti-piracy software, decided to add their nickel to the subject.

According to Esports Insiderthe Esports Integrity Commission (ESIC) has teamed up with the developers of the Denuvo anti-piracy protection. The first reports suggesting such an eventuality emerged in 2018. The two parties will join forces to create a “practical tool” to combat cheating and match-fixing in the sports industry.

The ESIC continues its fight against unfair practices in esports. After the recent high profile trainer bug scandal in CS:GO, they decided to pull out even bigger guns and help game publishers fight cheaters. But is it a good idea to partner with Denuvo?

Denuvo and performance

Hardware performance plays a key role in esports. After all, fluctuations in FPS or an erratic ping can affect the outcome of a match. Denuvo’s security features, despite their effectiveness, are outstanding in this regard. However, the creators assure that the anti-cheat solution they are developing will not affect the performance of the game. The program is supposed to work in binary code, and not in the source code of the game, which will facilitate its implementation during tournaments . Additionally, Denuvo should give publishers a transparent view of their cheat-related database.

The fight between editors and cheaters is like Don Quixote’s battle with the windmills. Some create less invasive solutions, others more (like Riot’s Vanguard), with each time more or less success, and cheaters still manage to crack them. Will Denuvo change the landscape of this unequal battle? That remains to be seen in the future.

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