The Diablo 4 beta is coming to an end. Waves of excitement are sweeping through social media and forums, but there’s also no shortage of criticism about what Blizzard still needs to improve. Many players rate the latest installment compared to Diablo 3, and it is this aspect that we are highlighting this time.
Technological changes are more easily visible by comparison. In the world of video games and digital entertainment, the most common is to compare generations of consoles or successive installments of the same series.
The changes are particularly noticeable and surprising when two episodes of a series are several years apart. Technological advancements and the capabilities of computers or consoles are increasing, allowing developers to polish a new title and surprise players with graphics, gameplay and absolute quality. Of course, the gaming world has shown time and time again that newer doesn’t necessarily mean better, and it’s worth remembering that ahead of future releases and numerous updates.
Diablo 3 there Diablo 4 they are 11 years apart And even if the last opus will not be fully playable before this month of June, many changes are already to be seen compared to the previous opus..
Higher quality and more details.
What can you see? The first thing that catches your eye is a marked improvement in images. Although Diablo 3 was also noticeably different from the second game, we can also talk about the amazing progress of the next part.
Players have already noticed a big change at the very stage of character creation.
- The wizard looks great and the character models are realistic and full of detail.
- In the third part of the series, apart from the choice of the gender of our hero, we do not influence the appearance of the character.
- At one time, after all, even this option was a significant novelty.
- In contrast, Diablo 4 attracts handfuls of Diablo Immortal, giving the player a plethora of options to create their dream character.
A big difference, and this is just the beginning; Source: Blizzard Entertainment
Darkness and back to basics
Diablo 3 was criticized at one point for being “too bright and colorful a world”, which fans say contradicts the brand’s main premise. Sure, it was dark and dangerous in places, but many players admit the proper atmosphere only came with the Reaper of Souls DLC.
Suddenly, Blizzard has announced since the announcement of Diablo 4 a great return to the dark atmosphere and the more familiar solutions of the second opus. Many players associated these promises with high hopes and should not be disappointed.
Beginnings can be… multicolored; Source: Blizzard Entertainment
New Diablo It’s dark, serious and dangerous. From the first moments it is clear that in this title we will not find candy, and the atmosphere will be heavy. The darkening of the colors was also appreciated by the players.
Fans of the series praise the release of an overly rich color palette and the very well-designed locations, which are atmospheric and fit perfectly into the game’s heavy narrative. Diablo 4 at every stage reminds us that we are facing a horrorand that we are not here to explore, but to defeat evil and, above all, to survive.
Exploration and open world on linearity.
Apart from complaints about the third installment’s overly bright colors, a large portion of users lacked an open world.
- The linearity and hand holding of the protagonist actually made players feel uneasy, remembering the familiar system from the second part of the game.
- Diablo 4 on the other hand abandons linearity, allowing players to explore and decide what they want to do and in what order within the current location.
The world grows with us
While exploring and abandoning linearity is seen by most players as an advantage, the new world leveling system has hugely divided fans. to hell 4 our opponents evolve with us all the time.
Some players believe that this type of solution presents us with constant challenges, while others claim that thanks to this system the game will become monotonous and we will not feel the progression of characters and power at all, which in Diablo 3 allowed us to take advantage of the endgame stages.
It’s important not to lose your mind during beta testing; Source: Blizzard Entertainment
Emotional combat and once again quality improvements.
However, player complaints can be seen as valid when you consider that Diablo 4’s combat was the most praised element during beta testing.
- fans of the series They were thrilled with how it felt to take down enemies and how the shaky screen only enhanced the experience.
- Also note the animations, which have gained in quality since the third installment, effects such as setting fire to enemies or freezing them. they’ve become clearer, which makes slaying hordes of enemies, Blizzard’s hack’n’slash mainstay, even more interesting.
The players are divided
In many places on the internet we can find comments and player reviews from Diablo 4 beta tests. It can be seen that although the game has clearly evolved from Diablo 3, there are many things that did not necessarily have an impact. player tastes. However, there are aspects that everyone evaluates on the positive side. These include:
- improved graphics,
- change of scenery,
- steering the game towards bloody terror combined with dark fantasy.
The battle system while lauded, it has its share of issues, these stem from the scale of the world and character progression.
Although Diablo 4 is still more than two months away, we can already speak with confidence of the significant development of the series. The changes can be seen with the naked eye and the atmosphere reflects the darkness for which the brand is famous. The fourth installment of Blizzard’s hack’n’slash, despite the criticism, enters a new level of gameplay, but at the same time it does not forget the players who look longingly at games that have passed years ago to the history of video games.