The Destiny 2 Strand unlock routine will be less tedious than the routine to earn Stasis and his skins and shards. Although members of the Bungie team have previously suggested that they’ve learned lessons from the process of unlocking Beyond Light Stasis Aspects and Fragments, confirmation that Destiny 2’s upcoming Darkness-based Strand subclass will require less work than its predecessor in FPS gameplay is a relief.

The changes mean players excited to explore Neomuna and other Destiny 2 Season 20 content won’t have to focus entirely on the Strand grind when the subclass launches on the Destiny 2 Lightfall release date.

News of this change comes from a Bungie press conference reported by Fanbyte. In response to a question about whether unlocking Strand would be like unlocking Stasis, Bungie creative director Tyson Green offers some insight into what to expect.

“It’s a very clean version of ‘Will unlocking Strand be as painful as unlocking Stasis?’ No, it won’t,” says the developer. “It’s a lot cleaner, the way it’s handled this time around, it’s going to be a lot more reminiscent of how you unlock light subclasses or shard skins for those.”

“There’s more freedom to choose which skins, shards, and grenades you want to earn first, and how you earn them is less complicated and takes less time,” game director Joe Blackburn adds, suggesting which players will likely see as “fully operational”. Strand Death Stars” ready for the day one raid.

Although players discovered and unlocked the Stasis subclass while exploring Europe in the Beyond Light campaign, fully unlocking their skins and shards meant a chore that involved using Stasis to defeat a specific number. slowed and frozen enemies and combatants in Gambit, Crucible, and Vanguard. strikes.

This meant forcing players to use their Stasis subclass to complete these tasks, even when doing so would go against their favorite builds or conflict with other modifiers, like Vanguard’s Dayburn. As a result, players found themselves repeating the same content to complete specific Stasis-related goals, which discouraged many people from getting anything beyond their favorite Stasis shards.

Fanbyte informs that the process of unlocking Skins and Stand Fragments will work differently. Players must play through the Lightfall campaign to access and learn how to use the Strand, but unlocking skins and shards will be less of a hassle, which is good news for players who didn’t like the repetitive process of unlocking. Stasis. The sentiment is especially true for Guardians with alternate characters, as unlocking Skins and Stasis Shards meant repeating the same objectives on multiple characters, who are also often of different classes.

While some players are against Bungie’s recent decision to charge players who have completed the Lightfall campaign for the chance to unlock the campaign on their alternates, the process of unlocking a new subclass through the campaign on three separate characters can take hours. So some may consider it a fair trade to be able to unlock Strand for all three characters and immediately start accessing their skins and shards at the end of the campaign, especially for day one raiders who want to experiment with multiple builds before the popular one. . First raid race in the world.

Either way, the decision to limit the Strand grind shows that Bungie is listening to Destiny 2 players. will follow in Lightfall. weapons and armor coming to Destiny 2, one of the best multiplayer games for players of all skill levels.

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