CD Projekt Red has released patch v1.2, a major bugfix update for the popular game Cyberpunk 2077, with a one-month delay.

As with the first v1.1, the number of correction items is enormous because it is a large scale. Most importantly, it incorporates various performance and stability improvements in gameplay on PCs with strict specifications and previous generation game consoles, that is, PS4 and Xbox One. Other NPC bugs that can’t die even if they die, screaming or moving after the NPC is killed, or the kind of bugs that you can’t or must’t be able to do as the game progresses. And many have been fixed.

 

In addition, if you play a non-Japanese version of Cyberpunk 2077 when the region setting of the game machine is set to Japan, the problem that unnecessary rules are applied in Japan has been fixed, and the PC version Allows you to enable ray tracing processing on AMD graphics cards (latest driver required).

Other changes include police characters that appear behind the player silently as if they were teleporting when the player commits a crime, and driving a car that reacts too severely and causes an accident immediately. , Announced when the v1.2 release was postponed on March 20th.

This major fix was originally scheduled for release in February, but has been postponed. For some time now, we have faced litigation issues from users and shareholders who are dissatisfied with the game, ransomware attacks have leaked the source code of some games, and threatened to sell the code at auction. CD Projekt Red has been in a difficult situation, but with the release of v1.2, it can be said that it has finally overcome the mountain. If you’re a player who has been refraining from purchasing due to bugs, it may be time to check the contents of your wallet.

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