Chronic PlayStation 5 and Xbox Series: ecological consoles?

What ecological footprint do we leave while playing video games? A question relaunched by the NRDC, a non-governmental organization specializing in environmental protection. SuriPlay returns to this news in the first daily of the day.

Symbols of the ninth generation of consoles, the PlayStation 5 and the Xbox Series were released in France in mid-November. For more than two months, players and editorial staff around the world were able to test the innovations brought by the next gen: we can note a controller making the gaming experience more immersive on the Sony side with its DualSense, while Xbox has bet on a new comfort of play with the Quick Resume. But are these new machines really doing better in every way?

A ninth more polluting generation?

For example, what about the ecological aspect of the next gen? SuriPlay indicates that the NRDC (Natural Resources Defense Council), an American NGO dedicated to environmental protection, has taken an interest in it. In a report published yesterday, it indicates that the PlayStation 5 and the Xbox Series would consume between 160 and 200 watts in the game phase, i.e. at least 25% more than their older sisters. Suriplay specifies, however, that these tests were not carried out on the same games: the latest consoles could therefore consume less on games dating from 2015 for example.

It also indicates that the NRDC has taken an interest in the standby consumption of the PS5 and Xbox Series. On this aspect, the ninth generation does better than the previous one since it spends less than one watt. However, the NRDC warns on the method of using these consoles: their carbon footprint skyrockets when using streaming services, such as Netflix or Prime Video. The NGO recommends the use of suitable equipment, such as Google Chromecast or Apple TV.

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