As usually happens on every world holiday (Christmas, Carnival, Halloween), the world of video games usually celebrates the event with some kind of special temporary content designed for the occasion. This is the case of Project: Playtime, the title in early access (which we have already tested) and which, in addition to having posted a new improvement patch, has added content with which to celebrate the Saint- Valentine.

Specifically, the Valentine’s Day patch notes (as mentioned by newly renamed studio MOB Entertainment) were released this very early morning and mention new themed accessories and a very sweet main menu theme to celebrate with. the day of lovers We detail them below:

Valentine’s Day Patch Notes in Project: Playtime

  • new accessories
  • Theme main menu, UI and music.
  • other updates

Cosmetics (6 new accessories):

  • Chocolate box
  • chocolate hand
  • chocolate player skin
  • “Kiss” Player Skin
  • heart glasses
  • halo hat

Improvements to existing accessories:

  • New interface to customize the color of certain cosmetics.
  • 36 color options for Original Hands, Default Player Skin, Kissing Player Skin, Graffiti Hand, Pointed Hand, and Voxel Hand.
  • The default player skin has been improved.
  • Huggy’s mouth model has been improved.
  • Replaced Skeleton Outfit with Skeleton Skin (all players who had Skeleton Outfit should now have Skeleton Skin).
  • Cosmetic icons have been improved.
  • Improved materials on Robot Huggy and Robot Mommy.

Features

  • Host Migration
  • When a host leaves, the game state is saved. The new host’s game will load that state and you’ll be back where you were, as if the host never left!
  • Tickets, toy parts, train location and more are saved.
  • (Further updates to this system are in progress.)

selection of monsters

  • Now you can choose not to be a monster.
  • Players who have chosen to be a monster will have a blue hand next to their name in the lobby.
  • Fairer selection of who is a monster

audio improvements

  • Improved spatial audio for monster footsteps.
  • improved background music

Corrections, adjustments and elimination of errors

  • Illuminated factory map
  • Fixed a bug where people could be removed from the feeding pit earlier.
  • Fixed low resolution UI scaling
  • Localization files have been updated.
  • Fixed settings menu text boxes not updating settings correctly.
  • Fixed hotspot in emote menu.
  • Fixed silent mom exploit.
  • Optimized memory usage
  • Fixed music overlapping
  • Removed Battle Pass Countdown Timer

Do you feel like a horror San Valentine in Project: Playtime?

Categorized in: