Just because a game requires an always-online connection doesn’t mean it’ll always be there. The double-edged sword of a live service game is that it can disappear as quickly as it arrives. Today we’re going to look at ten games we’d like to see one last time.
Picture via Maxis
You liked the SPORE video game but you would like to be able to fight these creatures with weapons? Darkspore was a weird game meant to reuse the resources of SPORE to create an action-oriented game and make SPORE a great adventure. It’s deeply disappointing that Maxis will never make another SPORE, but also deeply frustrating that there’s a whole side of the universe we can’t explore.
gate of dawn
Picture via EA
It’s easy to forget, but there was a time when the entire industry saw the success of League of Legends and sprang into action to build on it. Dawngate is on this list not because it was interesting, but because of Electronic Arts’ cruelty in killing the project, going from an open beta in May 2014 to being announced to be shut down in November of the same year.
deathverse let it die
Image via GungHo Online Entertainment
Unfortunately, this game falls into the “you can still play it, but not for long” category, as it was announced in January that the game would “suspend service” in July. While there is hope that it can somehow bounce back, we have to cancel this gun-based battle royale for dead.
Image via Gazillion
Marvel Heroes was a Diablo-like action game that leveraged the sheer size of the Marvel Universe to create its unique hook: you were farming for other heroes. When the game was released in 2013, getting heroes was difficult for a free player. The Gazillion team has worked hard over the years to improve the game, even adding sidekicks to function as battle pets to make tough battles more manageable. In 2017, a long-awaited console port was finally released, but it would only stay online for four months as Disney secured backing for the project.
Image via Epic Games
The good news is that you can still play the Rumbleverse for the rest of February, but the fact that it’s gone says nothing. Rumbleverse was a melee-focused battle royale game where you battled through skyscrapers and even on an island to be the last one standing. The melee combat turned the game into a fighting game and helped break down many barriers that players who only play casually.
Related: The next season of Apex Legends won’t bring a new legend, but shocking changes to modes and classes are coming.
Star Wars Force Arena
Picture via Disney
Star Wars Force Arena was a mix of many mobile games; it combined the two-way strategy and tactics of Clash Royale with the hero character mechanics of the MOBA genre. The ability to synergize card games with hero powers made every game interesting. Its run from January 2017 to March 2019 is very respectable, but given that Star Wars is such a massive IP, it’s no surprise that it was shut down when the game was no longer generating significant revenue.
Image via Bandai Namco
Tekken Revolution is a game that only existed as a product of its time. The game, released in 2013, before PlayStation 4 and before Tekken 7, incorporated small RPG leveling elements as you earned XP to improve stats that lingered while you played. Although the free-to-play nature of the game wasn’t perfect, it removed the cost barrier of a fighting game. Bandi Namco continued to use this model for the Dead or Alive series, removing persistent progression and allowing you to purchase only the characters you want to use.
the online matrix
Image via Monolith Productions
This is the definition of ahead of its time. Matrix Online was intended to be a continuing branch of the Matrix universe. And since its closure in 2009, the internet has undergone massive changes. In a world where The Matrix Online was allowed to continue, Matrix sequels may have arrived sooner.
The mighty quest for epic loot
Picture via Ubisoft
Ubisoft’s The Mighty Quest for Epic Loot had something no other game on this list has: it got a second life. Originally released as Diablo with a Mario Maker twist, players attempted to build a dungeon strong enough to protect their loot, but then upgraded their own heroes to steal other loot, then used those rewards to create their base. . even more robust. The game would run in beta for most of 2014, see a full release in 2015, and shut down in October 2016. The mobile version would come to life in 2019 and become a one-handed mobile game that you could quickly enjoy. it would be available until September 2022. The game was never a huge success, but the community really supported it.
Image via Carbine Studios
Before WoW Classic existed, there was Wildstar. It’s a “paint by number” MMO with an impressive art style and a well-designed world. The main hook was that dedicated players could pay or possibly earn a premium membership. Wildstar was never the best MMO out there, but that doesn’t mean it had to die.
Brent Dubin, known as the Gaming Giant among Globe Live Media staff, is the chief Gaming Reporter for Globe Live Media. Having attended all the major events of Gaming around the World, he is sure to give you exactly the update related to gaming World you are looking for.