Stolen Realm is a turn-based RPG that draws inspiration from some of the best in the genre. It has the tactical depth of Divinity: Original Sin, fast-paced action and loot that gives off big Diablo vibes, and a low-poly aesthetic and hex-grid style akin to the stunning virtual tabletop RPG For The King.

The game is described on Steam (opens in a new tab) as “a simultaneous turn-based tactical dungeon raider with action RPG elements” (try saying that three times faster). Basically, this changes the traditional turn-based formula by allowing all of your party members and enemies to perform their actions at the same time, resulting in fast-paced and engaging, yet no less strategy-rich encounters. . .

You can venture out looking for loot alone or with a group of friends, as Stolen Realm supports online co-op for up to six players. Others can easily step in to lend a hand at any time, thanks to the drop-in drop-off system that escalates battles based on how many of your friends join you. You also have a wide range of classes to choose from, with the option to stick with more traditional RPG types like fighters and wizards or get a bit more creative with, say, a spellcasting assassin or shadow infused. gentleman.

The game launched in early access in October 2021, and first impressions are encouraging, with the preview currently having a “very positive” user rating on Steam. Since then, developer Burst2Flame Entertainment has been spending time adding new content and fixes ahead of the full release on PC, Xbox, and Switch, which has been scaled down to “Q2 2023.” The latest update removes the transition between the map and battles for a smoother experience and adds three new areas to explore.

“Our goal with Stolen Realm is to focus on the core appeal of RPGs,” explains the developer. “We want to make sure players are always in the fight, looting and making interesting decisions, with the freedom to visit their friends whenever they want.”

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